Coin Conquest is a digital, casino style game, based on the minigame "Fruit Cahoots" from the Mario Party game series by Nintendo.
I developed it as part of my Game Design studies at the Hanze University of Applied Sciences Groningen and I wrote a report about its design, which is available here.
Made in Groningen, 2019 - 2020
Game Engine: GameMaker Studio 2
Target Platform: Windows
Programming Language: GameMaker Language
In this project I learned to code in the engine specific "GameMaker Language" and was intrigued by some of the convenient features it offers. I also found that the game, through its visual design, slight animations and sound design is rather effectively addicting despite its minimalist content, especially when tested on tablets.